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Wyrmlings are young Dragons of a certain type. They have four legs, scales, wings, a powerful tail, talons, fangs, and fiery breath. Most wyrmlings have instinctive and native magic; they often use it to turn into another form to interact with society.

Racial Template Edit

Wyrmling [90]
ST +12 [48] (Size -20%)
SM +2 [-20]
Dragon's Breath (Burning Attack 4 (Takes Recharge (5 Seconds) -10%; Biological -10%; All-Out -25%; Cone (5) +100%; Increased Range (1/2D Range Only, x10) +15%; Reduced Range (1/5x) -20%) [30]
Claws (Talons) [8]
Damage Resistance (Hide) 10 (Tough Skin -40%; Can't Wear Armor -40%) [10]
Damage Resistance (Scales) 5 (Can't Wear Armor -40%) [15]
Enhanced Move (Air) 1 [20]
Flight (Winged -25%) [30]
Shapeshift (Alternate Form: Wyrmling Hairless Ape; Magical -10%; Takes Extra Time 15 seconds -5%) [13]
Striker (Tail, Crushing) (Clumsy -1 20%; Limited Arc: Rear -40%) [2]
Teeth (Fangs) [2]
Instinctive Knowledge [1]
Scales [1]
Social Stigma (Monster) [-15]
Ham-Fisted [-5]
Disturbing Voice [-10]
Frightens Animals [-10]
Horizontal [-10]
Miserliness (9 or less) [-15]
Restricted Diet (Carnivore) (Very Common) [-10]

Determine a wyrmling's length (nose to tail) by looking up ST before the racial modifier and doubling the associated height. Look up weight the same weigh and multiply it by 8.

Wyrmling Hairless Ape [41]

This is typical of the form that a wyrmling will use when interacting with human society: a strong, tough, human looking body. Animals can sense a bit of the dragon's true form, and do not trust them. The dragon's metabolic requirements, ancestral knowledge, and inherent stinginess do not change.

ST +12 [60]
Appearance (Attractive) [4]
Claws (Sharp Claws, Switchable +20%) [6]
Damage Resistance 3 (Thick Hide) (Tough Skin -40%) [9]
Teeth (Fangs, Switchable +20%) [3]
Instinctive Knowledge [1]
Increased Consumption 3 (Who cares? -50%) [-15]
Miserliness (9 or less) [-15]
Restricted Diet (Carnivore) (Very Common) [-10]
Distinctive Feature (Eyes of the Dragon) [-1]
Disliked by animals (-1 to Reactions) [-1]

Wyrmling Hairless Apes have the normal height and weight of humans without taking the racial ST modifier into account.

Optional Traits Edit

?

Mass Combat Notes Edit

Individual wyrmlings are a Wyrmling unit: TS 5, Air Arm F, Slow Air with raise cost of $350K and maintain cost of $70K. Inexperienced wyrmlings often have effectively Poor equipment and Poor training quality.

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